AI Insights · Timothy · April 2022
Top 5 Disney Games Performance on Unified Platform in South America, Q1 2022
Discover how the top Disney games performed in South America during Q1 2022, including trends in downloads, revenue, and active users, based on Sensor Tower data.
In the first quarter of 2022, the top Disney games on a unified platform in South America showed varied performances in terms of downloads, revenue, and active users. Here’s a detailed look at the trends for each game.
Marvel Contest of Champions from Kabam Games, Inc. experienced fluctuating weekly revenue, peaking at approximately $134K in late December before dropping to around $33K by mid-January. The game saw a moderate recovery in February, reaching about $86K in the second week. Weekly downloads showed a downward trend, starting from around 71K at the end of December and declining to approximately 23K by the end of March. Active users also decreased steadily from about 210K to 138K over the quarter.
MARVEL Strike Force: Squad RPG by Scopely, Inc. saw a more stable revenue trend, with weekly earnings averaging around $22K to $32K, peaking in late December. Downloads fluctuated, starting at around 14K and dropping to about 3.6K by mid-March, before a slight recovery to 10.7K by the end of the quarter. Active users hovered between 30K to 45K, maintaining a relatively stable base.
MARVEL Future Fight from Netmarble Corporation had a strong start with weekly downloads peaking at 170K in late January. However, downloads decreased sharply to about 13K by the end of March. Revenue showed a similar trend, starting at $29K in late December and dropping to approximately $11K by mid-March, before a slight increase to $21K at the end of the quarter. Active users remained robust, peaking at around 482K in late January and stabilizing at around 321K by the end of March.
Star Wars™: Galaxy of Heroes by Electronic Arts displayed consistent revenue trends, averaging between $9K to $16K weekly. Downloads remained relatively stable, with a slight peak of about 7.3K in mid-March. Active users showed steady engagement, fluctuating around the 300K mark throughout the quarter.
Lastly, MARVEL Future Revolution, also from Netmarble Corporation, saw declining trends across all metrics. Weekly revenue started at about $9.9K in late December and dropped to approximately $2.2K by the end of March. Downloads followed a similar pattern, declining from around 24K to about 6.8K. Active users decreased from around 48K to 20.7K over the quarter.
These insights are based on data from Sensor Tower. For more detailed analysis and insights, visit Sensor Tower.